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Step 2

Computer Architecture / Computer Organization

How your code actually runs on a processor: bits, instructions, memory and caches. A prerequisite for understanding operating systems.

Know these firstIntroduction to Programming

  • Number systems
  • Logic gates
  • Assembly
  • CPU and pipelining
  • Memory hierarchy
  • Caches
  • Interrupts

Why it matters

High-level languages treat the computer as a black box. This course opens the box: how many instructions an addition takes, why an array beats a linked list, why a program crashes when it runs past its memory. Operating systems and embedded systems build on it.

What to know

  • Binary and hexadecimal; how integers and floating-point numbers are stored in bits.
  • Logic gates and building an adder or a multiplexer from simple circuits.
  • An instruction set and assembly: registers, the stack, function calls.
  • How a processor executes instructions; the idea of a pipeline.
  • The memory hierarchy: registers, cache, RAM, disk and the speed gaps between them.
  • How caches work and why sequential access is fast.
  • Interrupts and input/output.

Practice and projects

  • Compile a small C function and read the assembly output (godbolt.org).
  • Build a small ALU or counter in Logisim.
  • Time two loops that walk an array row by row and column by column; see the cache with your own eyes.

Common mistakes

  • Trying to memorize assembly; the goal is to read and understand it, not write it.
  • Thinking this is only for hardware people; most performance problems come from these topics.

Careers that use this course most